INDUSTRIAL FOUNDRY
A stylized environment highlighting 3D architecture and desert particle systems.
Environment Art UnityA stylized environment highlighting 3D architecture and desert particle systems.
Environment Art UnitySpecialize in Game Design and Systems Architecture. Experience with C++, C#, and reverse-engineering complex game engines. George Mason University Spring 2026.
Download PDFI believe that great game design lives in the analog feel. My focus is on responsiveness and the invisible systems that connect the player to the world.
Location: Chantilly, VA